Holy Paladin
About the author
This guide is written by Shuttle, a world class Holy Paladin raiding in Midwinter. He maintains guides on Icy Veins and has been an expert/auditor for the now-deprecated SentryTotem website. Shuttle has been raiding on his Paladin since The Burning Crusade, and started playing the game in 2004.
Spec Overview
The Holy Paladin is an extremely versatile healer filling the role of a Tank Healer & Raid Healer while providing an overwhelming amount of raid utility. We excel at single target triage healing while utilizing our beacons to heal tanks simultaneously.
Additionally, Holy Paladins brings Blessings which when utilized correctly can be the difference between Life & Death during an encounter.
Links
Changelog
- 3/31: A guide is born
- 4/06: Gearing, Boss Guide & Weakauras updated
- 6/22: 6.2 Updated
Eternal Flame Rotation
Note, healing doesn’t follow a strict rotation and below is more of a guideline
1. Cast Beacon of Faith & Beacon of Light on both tanks. Note, if 2nd tank isn’t taking damage, you can move beacon onto a 3rd target (I.E Someone with a DoT Debuff).
2. Cast Holy Prism. Note, you can hold off using it on CD, if you know big damage is coming.
3. Cast Holy Shock on cooldown on injured raid members.
4. Cast Flash of Light with Infusion of Light procs for 50% healing bonus
5. Cast Holy Light on injured raid members. This is your filler. Note, use Flash of Light if the raid member will die before Holy Light finishes casting.
6. Cast Eternal Flame at 3 Holy Power on the active tank or raid member taking constant damage.
7. Cast Holy Radiance if it’ll hit 6 targets and won’t overheal. Note, this spell costs a lot and doesn’t provide much healing for the cost.
Sacred Shield Rotation
Note, healing doesn’t follow a strict rotation and below is more of a guideline
1. Cast Beacon of Faith & Beacon of Light on both tanks. Note, if 2nd tank isn’t taking damage, you can move beacon onto a 3rd target (I.E Someone with a DoT Debuff).
2. Cast Holy Prism. Note, you can hold off using it on CD, if you know big damage is coming.
3. Cast Holy Shock on cooldown on injured raid members.
4. Cast Flash of Light with Infusion of Light procs for 50% healing bonus
5. Cast Holy Light on injured raid members. This is your filler. Note, use Flash of Light if the raid member will die before Holy Light finishes casting.
6. Apply Sacred Shield on both tanks and a third target.
7. Cast Light of Dawn at 3 Holy Power. Never cast Word of Glory, always use holy light for single target healing.
8. Cast Holy Radiance if it’ll hit 6 targets and won’t overheal. Note, this spell costs a lot and doesn’t provide much healing for the cost.
Advanced
Holy Power Generation
• Holy Shock Generates 1 Holy Power. As mentioned above, Holy Shock is your #1 Holy Power generator.
• Holy Radiance Generates 1 Holy Power. As mentioned above, this spell is extremely expensive and will rarely be casted.
• Crusader Strike Generates 1 Holy Power. Be careful of spawning ranged mechanics on melee.
• Arcane Torrent Generates 1 Holy Power. Bloodelf only.
Holy Power Pooling
Currently you can pool 5 maximum Holy Power, this is powerful because Holy Power finishers only cost 3 Holy Power. You can pool 5 Holy Power and cast 2 finishers in span of 3 GCD’s. For example, pool 5 Holy Power, cast Eternal Flame, Holy Shock for 1 Holy Power then cast another Eternal Flame again. This can be extremely powerful when you’re anticipating high raid damage.
Tier Bonuses
The Tier 18 Bonuses add strength to our beacons. The 2pc will simply increase the amount of healing your beacon transfers and the 4pc will provide you with a haste buff whenever the beacon receives healing. Note: Any healing will proc the 4pc, including EF ticks. It’s a very boring, but powerful 4pc.
• Item – Paladin T18 Holy 2P Bonus
• Item – Paladin T18 Holy 4P Bonus
Procs
• Daybreak procs from casting Holy Radiance. Be sure to cast it on stack injured raid members.
• Infusion of Light procs from critical Holy Shock. Use it on Holy Light, Flash of light or Holy Radiance before casting Holy Shock again to prevent wasting procs.
• Enhanced Holy Shock procs from casting Holy Light and Flash of Light.
Raid Cooldowns & Blessings
• Avenging Wrath is an extremely powerful cooldown and can provide a lot of raid healing during sustained raid damage. It’s best to speak to your other healers and discuss when to use it to prevent overlapping throughput cooldowns being used.
• Devotion Aura is another extremely powerful cooldown. It’ll reduce damage by 20% & stop interrupting effects. It’s best to speak to your other healers and discuss when to use it to prevent overlapping raid cooldowns being used. Note, Devotion Aura also prevents being interrupted and silenced on most boss encounters.
• Lay on Hands can be used if you think a raid member will die before you can finish a cast on them.
• Hand of Sacrifice best used on tanks prior to massive tank damage. Be sure to use Glyph of Hand of Sacrifice
• Hand of Protection best used on raid members with a physical DoT debuff to remove the DoT/prevent the DoT from doing damage or on a raid member who has threat. Note, melee raid members won’t be able to attack.
• Hand of Freedom best used on raid members with a movement impairing debuff. Note, can be used to remove Hand of Protection off raid members.
Talents Cheat Sheet
Level 15: Speed of Light
Level 30: Fist of Justice
Level 45: Eternal Flame
Level 60: Clemency or Unbreakable Spirit if you need more personals
Level 75: Sanctified Wrath
Level 90: Holy Prism
Level 100: Beacon of Faith
Advanced Talents
Level 15: Speed of Light, Long Arm of the Law, Pursuit of Justice
Speed of Light
Provides the most on demand speed burst. By far the most reliable talent choice.
Long Arm of the Law
Provides more frequent speed boost however you’ll rarely find yourself needing it.
Pursuit of Justice
Provides passive speed bost, however you’ll rarely have 3 holy power for the additional boost.
Level 30: Fist of Justice, Repentance, Blinding Light
Fist of Justice
One of the best stuns in the game.
Repentance
Very rarely required. Very niche ability in a boss encounter.
Blinding Light
Pretty useless in raids, as most mobs are immune.
Level 45: Selfless Healer, Eternal Flame, Sacred Shield
Selfless Healer
The weakest of the talents, you’ll almost never find yourself using it.
Eternal Flame
The strongest talent choice. It provides a healing overtime effect, applies Mastery: Illuminated Healing and transfers portion of healing to your beacon targets.
Sacred Shield
A strong choice and is worth using at lower iLvL as it doesn’t scale with Mastery.
Level 60: Hand of Purity, Unbreakable Spirit, Clemency
Unbreakable Spirit
Worth using if you find yourself not using your Hand Utility.
Clemency
Doubles your raid utility. This talent is extremely powerful and should be your default choice.
Level 75: Holy Avenger, Sanctified Wrath, Divine Purpose
Holy Avenger
Provides an additional burst healing cooldown, however it’s not that great as holy power finishers aren’t that great.
Sanctified Wrath
Increases the potency of your Avenging Wrath. This is by far the strongest choice.
Divine Purpose
Provides a chance whenever spending holy power to give a free 3 Holy Power spell, however it’s very RNG dependent and not that great.
Level 90: Holy Prism, Light’s Hammer, Execution Sentence
Holy Prism
Provides the most healing on a short cooldown.
Light’s Hammer
Worth using if your raid is constantly stacked and taking massive raid damage every 1 minute.
Execution Sentence
Weakest of the three. Provides massive single target healing every minute.
Level 100: Beacon of Faith, Beacon of Insight, Saved by the Light
Beacon of Faith
Gives you access to a 2nd beacon, the holy paladins strongest ability.
Beacon of Insight
Extremely annoying to use. You can easily get sniped by another healer causing your beacon to jump to next injured raid member before you can even finish your cast.
Saved by the Light
Weakest of the three. It can be useful in five mans & challenge modes.
Glyphs
Major
Glyph of Hand of Sacrifice
Removes the damage transfer component.
Minor
Glyph of Righteous Retreat
Allows for Bubble Hearthing, the classic paladin move.
I’m a little paladin, short and stout. Here’s my hammer and here’s my trusty mount. When I get in trouble I scream and shout, then I bubble and hearthstone out!
Situational
Glyph of Beacon of Light
When beacon is constantly being moved around.
Glyph of Cleanse
When back to back cleansing is required.
Glyph of Divine Protection
When an encounter has a lot of physical damage.
Glyph of Divinity
When you need extra mana and won’t get two uses of Lay on hands.
Glyph of Flash of Light
When you’re casting Flash of Light on the same target consistently.
Glyph of Protector of the Innocent
When you need self healing and casting Word of Glory/Eternal Flame a lot.
Glyph of Merciful Wrath
This Glyph can be extremely useful, it reduces the effectiveness of Avenging Wrath by 50% but doubles the uptme. It’s good for frequent bursts of raid damage, however if you feel you need a big cooldown to heal your raid through massive raid damage, don’t take this glyph.
Stats
Intellect > Spirit (Until Comfortable) > Critical Strike > Mastery > Haste > Multistrike > Versatility
While using Sacred Shield, mastery loses value as there is zero interaction between Mastery and Sacred Shield. Take Multistrike over Mastery.
Intellect is a primary stat that provides 1 Spell Power (SP) per point. Spell Power increases how much your spells heal for.
Spirit increases your combat mana regen. Once you feel comfortable with your mana, you can trade spirit for other stats.
Critical Strike increases the chance to critically heal with spells.
Mastery applies Mastery: Illuminated Healing to all of your healing spells.
Haste increases casting speed and reduces certain spell cooldown via Sanctity of Battle
Multistrike causes spells to have a chance to hit a second and a third time, each healing 30% of the initial spell.
Versatility increases all damage and healing done, and decreases all damage taken.
Enchants
Weapon: Enchant Weapon – Mark of Shadowmoon or Enchant Weapon – Mark of the Thunderlord. Start off using Mark of Shadowmoon and change to Mark of The Thunderlord if you’re finding yourself with a lot of excess mana (Trading Regen for throughput).
Neck: Enchant Neck – Gift of Critical Strike
Cloak: Enchant Cloak – Gift of Critical Strike
Rings: Enchant Ring – Gift of Critical Strike
Gems: Immaculate Critical Strike Taladite
Consumables
Food: Pickled Eel
Flask: Greater Draenic Intellect Flask
Potions: Draenic Channeled Mana Potion OR if you cannot channel the entire duration Draenic Mana Potion
Rune: Empowered Augment Rune (Alliance) & Empowered Augment Rune (Horde)
Gear
Slot | Item | Source |
---|---|---|
Helmet | Helm of the Ceaseless Vigil | Kormrok |
Necklace | Choker of Whispered Promises | Fel Lord Zakuun |
Shoulder | Doomcrier’s Shoulderplates | Archimonde |
Cloak | Cloak of Insatiable Greed | Gorefiend |
Chest | Cuirass of the Ceaseless Vigil | Mannoroth |
Bracer | Wristplate of the Wretched | Shadow-Lord Iskar |
Gloves | Gauntlets of the Ceaseless Vigil | Socrethar |
Waist | Annihilan’s Waistplate | Mannoroth |
Legs | Greaves of the Ceaseless Vigil | Gorefiend |
Boots | Stompers of Brazen Terror | Kilrogg |
Ring | Pompous Ceremonial Ring | Tyrant Velhari |
Weapon | Gavel of the Eredar | Archimonde |
Shield | Soulwarped Tower Shield | Socrethar |
Trinket | Libram of Vindication | Archimonde |
Trinket | Demonic Phylactery | Socrethar |
Trinket | Intuition’s Gift | Kilrogg |
Note: I’ve included 3 trinkets. If you find yourself not needing the mana regen from the Demonic Phylactery, you may swap it out for Intuition’s Gift.
Blackrock Foundry
Oregorger
Blessings
• Cast Hand of Sacrifice on the tank soaking Acid Torrent to reduce raid damage.
• Cast Hand of Protection on raid members (Or yourself) who are about to get rolled over.
Devotion Aura
• Use Devotion Aura on Acid Torrent or Fire Lines on Mythic.
Avenging Wrath
• Use Avenging Wrath to top raid off after Acid Torrent.
Hans’gar & Franzok
Blessings
• Cast Hand of Sacrifice on the tanks taking Crippling Suplex.
• Cast Hand of Protection to remove high stacks of Shattered Vertebrae.
Devotion Aura
• Devotion Aura has no uses on this encounter. (Does not work on Disrupting Roar)
Avenging Wrath
• Use Avenging Wrath to top raid during Aftershock & high stacks of Shattered Vertebrae.
Beastlord Darmac
Blessings
• Cast Hand of Sacrifice on the tanks taking high damage.
• Cast Hand of Protection to remove high stacks of Rend and Tear.
Devotion Aura
• Cast Devotion Aura during Tantrum.
Avenging Wrath
• Use Avenging Wrath to top raid during Tantrum.
Gruul
Blessings
• Cast Hand of Sacrifice on the tank before they soak Inferno Slice.
Devotion Aura
• Cast Devotion Aura before Inferno Slice to reduce the initial damage.
Avenging Wrath
• Use Avenging Wrath to top raid when groups have 2 stacks of Inferno Slice.
Flamebender Ka’graz
Blessings
• Cast Hand of Sacrifice on the tank soaking Charring Breath. Can also be used on double Cinder Wolf fixate targets.
Devotion Aura
• Cast Devotion Aura during Firestorm.
Avenging Wrath
• Use Avenging Wrath to top raid during Firestorm.
Operator Thogar
Blessings
• Cast Hand of Sacrifice on the tanks taking high damage.
Devotion Aura
• Cast Devotion Aura when the raid has stacks of Burning.
Avenging Wrath
• Use Avenging Wrath to top raid during Man-At-Arms or when raid has Burning stacks.
Blast Furnace
Blessings
• Cast Hand of Sacrifice on the tanks taking high damage.
Devotion Aura
• Cast Devotion Aura when raid members have Volatile Fire or before a Blast.
Avenging Wrath
• Use Avenging Wrath to top raid after Volatile Fire or Blast.
Kromog
Blessings
• Cast Hand of Sacrifice on the tank with high stacks of Warped Armor.
• Cast Hand of Protection during Rune of Grasping Earth on yourself or raid member who missed their Rune. This will cause the target to survive the Thundering Blows.
Devotion Aura
• Cast Devotion Aura during Stone Stone Breath.
Avenging Wrath
• Use Avenging Wrath to top raid during Stone Breath.
Iron Maidens
Blessings
• Cast Hand of Sacrifice on the tanks taking Sanguine Strikes to reduce raid damage, otherwise use when tank is taking high amount of damage.
• Cast Hand of Protection on Penetrating Shot when the raid cannot stack, this will remove the effect.
• You can use Hand of Purity on Convulsive Shadows to cause 80% damage reduction when you cleanse the target.
Devotion Aura
• Cast Devotion Aura when the raid is taking Sanguine Strikes damage or if the raid has high amounts ofDominator Blast stacks from Turrents.
Avenging Wrath
• Use Avenging Wrath to top raid during Sanguine Strikes or if you’re healing the boat.
Blackhand
Blessings
• Cast Hand of Sacrifice on tanks during Demolition, Shattering Smash, Massive Shattering Smash and when the tank needs to kite boss through fire during Phase 2.
• Cast Hand of Protection on targets who get Marked for Death during Demolition in Phase 1 if needed. Can also be casted on yourself during Demolition to ignore all damage and heal. Additionally, it can be casted on Falling Debris soakers in Phase 3 on Mythic.
• Hand of Purity can be casted on Impaled targets to reduce bleed damage.
Devotion Aura
• Cast Devotion Aura when before Exploding Iron Star when changing phases or Overheating damage in Phase 3. Can also be casted during Explosive Siegemaker when it blows up on Mythic.
Avenging Wrath
• Use Avenging Wrath to top raid during Demolition, high damage from Iron Soldiers, Overheatedor during general high raid damage.
Addons
These are my personal WeakAura strings:
Macros
Mouse Over macros are essential for healing, below you can find the macros I use.
/cast [target=mouseover] Beacon of Light
/cast [target=mouseover] Beacon of Faith
/cast [target=mouseover] Holy Light
/cast [target=mouseover] Flash of Light
/cast [target=mouseover] Word of Glory
/cast [target=mouseover] Lay on Hands
/cast [target=mouseover] Cleanse
/cast [target=mouseover] Holy Shock
/stopcasting
/cast [target=TankNameHere] Hand of Sacrifice
/stopcasting
/cast Divine Shield
/stopcasting
/cast Divine Protection